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Ultima online forever battlemage
Ultima online forever battlemage








ultima online forever battlemage

A bracelet out of the Random Magic Item Generation System max.Ecru Citrine Ring (random, max seen 8%).A ring out of the Random Magic Item Generation System max.Greymist Armor 8% (2% per from 4 pieces).Elven Leafweave 15% (total from 4 pieces).Treasures and Trinkets Reading Glasses 10%.On the other hand factor in resist lowering and additional damage received issues on the target like: Last but not least, the Summer Dragonfish Pie gives a straight +5 spell damage and the Grapes of Wrath gives +15 spell damage.Don't forget the well timed usage of an Spell Focusing Sash.Factor the use of a Slayer spellbook property matching the target.(This bonus only takes effect when a character has achieved the level of Grandmaster or higher in Inscription.) This is a 10% increase in the base damage for Magery Spells. Getting the Guild of Arcane Arts trade deal city buff increases the SDI value by 5%.Berserk ability of the gargoyle race may increase SDI (up to 12%).A bards Inspire (giving SDI) & Invigorate (giving intelligence) buffs the spell damage and too.

ultima online forever battlemage

  • Spellweaving spells Arcane Empowerment and Reaper Form increase spell damage.
  • The formula for this is 1% spell damage increase for every 10 points of intelligence, or (intelligence / 10) and drop the decimals.
  • The next factor involved in spell damage is intelligence.
  • Similar with Spirit Speak for Necromancy Spells and Focus or Imbuing for Mysticism Spells, Arcane Focus for Spellweaving Spells.
  • The formula for how much spell damage your getting from your Evaluating Intelligence is this: ((evaluating intelligence * 3) / 100) + 1.
  • A character's skill level of evaluating intelligence is the first thing that comes into play in calculating the magery base spell damage.
  • like Pain Spike, which involves Spirit Speak, or Holy Light, which involves Karma. It works with Word of Death, as the spell is not dependent on a secondary ability check, e.g. It does affect Poison Strike and Wither, but it does not affect Pain Spike or Holy Light.

    #ULTIMA ONLINE FOREVER BATTLEMAGE CODE#

    The apparent maximum is 50% for special items (e.g., Shattered Obelisk Invasion Spellbook).Īs with most code over time, Spell Damage Increase is not as straight-forward as it seems. The intensity range of the Spell Damage Increase item property is 1% to 18% for found rings and bracelets. There is no formula needed for Spell Damage Increase because it is a true conversion, a 10% increase means your spell damage is increased 10% and so on. If you are not eligible to be focused, then your SDI pvp cap will be 20%.įor PvE there is no cap on spell damage, so pack it on. So, if you have 120 magery and 120 chivalry, you won't be a focused mage. It's noteworthy that chivalry is amongst the magical lines even though it has no spell affected by SDI. So, if you have Imbuing, mysticism and focus you can be a focused mystic, but not if you have mysticism and 31 in evaluating intelligence. Then, you will become "focused" to that spell line and can display it from your titles menu, under overhead name, skills. This property is capped at 25% in PVP provided you dont have more than 30% of a skill in two different spell lines or Animal Taming or Parry.

    ultima online forever battlemage

    Spell Damage Increase (SDI) is an item property that increases the damage of most magical attacks that are cast.










    Ultima online forever battlemage